Mineshaft
Mineshaft Scene in UE4

Mineshaft Scene in UE4

Fully textured low poly version after Zbrush pass

Fully textured low poly version after Zbrush pass

Quick Render test with KeyShot

Quick Render test with KeyShot

Real-time 3D environment in Unreal Engine 4, most assets used are Megascan assets, except for the rails and the lantern, shown below created by me using 3D Studio Max, Zbrush, Unreal Engine 4, and the Substance Suite.