Props
Vray render in 3DS Max

Vray render in 3DS Max

Real Time Render in Marmoset Toolbag 3

Real Time Render in Marmoset Toolbag 3

Iray Render in Substance Painter

Iray Render in Substance Painter

Various props created using industry-standard techniques using High to a low poly model workflow using 3DS Max and Zbrush. Baked, and textured with Substance Painter and Designer.

Fire Hydrant and The Wolfs Arm is rendered in Vray and Iray.
Drums of War are real-time in MarmosetToolbag (PBR)